Recently I took a weekend off to work on a little side project. It was a 2D web-based game, loosely based on Space Invaders. I've never designed a game before so it was a fun challenge. I enjoyed the experience. Building a game has this element that you can do whatever you imagine, there are no boundaries; you can let your creativity run wild. Afterwards I realised it had quite some effect on me and even wrote about it on Medium. Funny how good things can come from the most unexpected places.
You can check it out at hungryshrimp.com